|
Now available for Links 2005, the course re-created in all it's
glory, is a pleasure to look at but a monster to play.
The apcd version of Augusta National, played with the “mod” (see the
resources and extras page) at the appropriate settings, captures the
real-life difficulty and challenge of North America’s most famous
course. The “mod” was designed specifically to re-create the
dynamics of play at Augusta National. Set playing conditions at
moderate firmness and fast speed. The wind is one of your playing
partners on Augusta, so make sure your settings are set for at least
“breezy”.

Remember that Augusta National is no “grip it and rip it”, “just aim
for the pin” kind of course. Not in real life and not in its PC
incarnation either.
Those greens are undulating, contoured, mounded, and fast. They’re
bent grass, cut down to an eighth of an inch for the Masters. Don’t
be surprised if you find yourself sharing with Sam Snead or Seve
Ballesteros the sight of one of your chips or putts making a u-turn
40 feet away and coming back to your feet. This, after all, is
Augusta!
The first incarnation of the course was released back in 2001 by
Andrew Jones and although very well received at the time, there were
areas where the course could have been better as Andrew was the
first to admit. With a new determination Andrew set about creating a
new more accurate version based on high resolution aerial
photographs to capture the exact layout of the course. Wisely,
rather take on the mammoth task of creating the course on his own he
asked for help, most of the 3D objects around the course have been
made by Anders Besserman, from scoreboards to various buildings,
clubhouse, TV towers, they are all in there as they are on the real
course. Mike Jones concentrated on the elevations, and building on
the basic work that Andrew had in place, the course started to take
shape. Mike also created a new set of textures for this course based
upon real photographs of the Augusta grass. They don't have mow
lines because Augusta doesn’t have mow lines!
|